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Fixes and workarounds
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Fixes and workarounds
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AJ Rimmer Bsc.Ssc.
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Joined: 06 Jul 2006
Posts: 1032
Location: South Wales UK

PostPosted: Fri May 04, 2007 7:40 pm    Post subject: Fixes and workarounds Reply with quote
 
just for global tips n tricks that save stress and headaches Wink

start it with this gem

Krasny wrote:

upon launching i get error box:

This application has failed to start becuase d3dx9_26.dll was not found.

actually it's a DX10 non-backwards compatibility error

ok i think i have solved the proplem

download d3dx9_26.dll from

http://www.dll-files.com/dllindex/pop.php?d3dx9_26

and paste it into your UFO:ET directory?




Last edited by AJ Rimmer Bsc.Ssc. on Sat Jun 30, 2007 8:54 pm; edited 2 times in total

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sheek
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Joined: 19 Jun 2006
Posts: 196
Location: Cydonia

PostPosted: Sat May 05, 2007 8:22 am    Post subject: Reply with quote
 
Gamersgate problem (corrupt files):

Seems if the download is interrupted at any point you'll have incomplete .bin files which will prevent installation.

If you can don't restart the download manager... or find somebody who has the uncorrupted files.

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Jetau
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Joined: 20 Mar 2007
Posts: 626
Location: Perth Australia

PostPosted: Sat May 05, 2007 12:47 pm    Post subject: Reply with quote
 
If you get the 'UFO Needs pixel and vertex shaders to run' error message, and you are using a laptop with an integrated graphics card (like Intel 915GM chipset), then you need to get 3D Analyse:


http://www.3dfxzone.it/dir/tools/3d_analyze/index.php

start it up, select the UFO ET .exe, then check the box "emulate HW TnL caps".

This info came from brave_sir, whom I owe a drink Very Happy

This doesn't seem to work for everyone, but it works for me.


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Jetau
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Joined: 20 Mar 2007
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Location: Perth Australia

PostPosted: Sat May 05, 2007 12:49 pm    Post subject: Reply with quote
 
Edited: stupid! (hits head on desk)



Last edited by Jetau on Mon May 07, 2007 10:47 am; edited 1 time in total

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AJ Rimmer Bsc.Ssc.
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Joined: 06 Jul 2006
Posts: 1032
Location: South Wales UK

PostPosted: Sat May 05, 2007 4:56 pm    Post subject: Reply with quote
 
Jetau wrote:

If you get a error message that says something like 'UFO:ET requires dx9.dll to run' (that's not the file name, I forget what it was) then it means you need to get the latest version of Direct X 9. This is an easy fix. Just google the name of the dll, download it, and copy into the Windows/System directory.

This piece of advice was brought to you by...well me.



umm..see the first post,where Krasny claimed this tip first Wink


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OVNI
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Joined: 25 May 2006
Posts: 68

PostPosted: Sun May 06, 2007 6:58 pm    Post subject: Reply with quote
 
Hi,

Tip to desactive camera centering when selecting a unit ( but let camera centers on it if you double click on its face)

1) unpack system.xbg with Rick's tool (http://www.ufo-extraterrestrials.com/forum/viewtopic.php?t=1576)
2) make a backup of data\man.xscr file
3) edit data\man.xscr file with a decent text editor (vim for exemple) and remplace lignes 2728 and 2729 which are :
Code:


        if (!isUnitVisible(unit))
            flyCameraTo(unit);


by this :
Code:


        //if (!isUnitVisible(unit))
            //flyCameraTo(unit);


(or just suppress those 2 lines, it's the same thing...)

______________________________

Another tip for camera : to impediatly centers camera on a selected unit instead of a slow scroll :
1) still in data\man.xscr find the 2676 line and remplace
Code:

           flyCameraTo(unit);


by
Code:

             centerCameraOnObj(unit, true);



______________________________

yet another camera tip : if you don't want the camera follow a soldier when he is moving (and only for soldiers : when an alien is moving, camera will still follow him). Although, if a soldier encounter an alien, camera will center on him.
1) backup and open soldiers.xscr
2) find the line 200
3) replace
Code:

               bool center = true;


by
Code:

               bool center = false;


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sabinus
Corporal first class
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Joined: 03 May 2007
Posts: 71

PostPosted: Mon May 07, 2007 3:17 am    Post subject: Reply with quote
 
Thanx.. they really work Wink

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Da_Junka
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Joined: 14 Apr 2006
Posts: 429

PostPosted: Mon May 07, 2007 6:34 am    Post subject: Reply with quote
 
CTD, mostly on equipping your troops but happens else where in the game.
If you have a ATI and have AA on, then turning AA off 90% of the time will cure the CTD, you will not be missing anything as the AA is not working in the game anyway. Smile

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AJ Rimmer Bsc.Ssc.
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Joined: 06 Jul 2006
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Location: South Wales UK

PostPosted: Tue May 08, 2007 2:23 pm    Post subject: Reply with quote
 
test bump !

if it was who i think it was,
then stop spamming them,

should only need one sticky for the same subject,or the whole front page is going to be nothing but mod stickies.


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Moriarty
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Joined: 06 Jan 2006
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PostPosted: Tue May 08, 2007 3:03 pm    Post subject: Reply with quote
 
AJ Rimmer Bsc.Ssc. wrote:

test bump !

if it was who i think it was,
then stop spamming them,

should only need one sticky for the same subject,or the whole front page is going to be nothing but mod stickies.


There are only two mod stickies, I've resisted creating a third. Ideally there should be seperate forums.
Anyway, the reason I de-stickified this was because it doesn't strike me as being necessary any more. Feel free to re-sticky if you want (you are a mod too after all). I think I'll de-sticky the integrated graphics one now too.
We really need a couple more forums.

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AJ Rimmer Bsc.Ssc.
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Joined: 06 Jul 2006
Posts: 1032
Location: South Wales UK

PostPosted: Tue May 08, 2007 3:12 pm    Post subject: Reply with quote
 
Moriarty wrote:

AJ Rimmer Bsc.Ssc. wrote:

test bump !

if it was who i think it was,
then stop spamming them,

should only need one sticky for the same subject,or the whole front page is going to be nothing but mod stickies.


There are only two mod stickies, I've resisted creating a third. Ideally there should be seperate forums.
Anyway, the reason I de-stickified this was because it doesn't strike me as being necessary any more. Feel free to re-sticky if you want (you are a mod too after all). I think I'll de-sticky the integrated graphics one now too.
We really need a couple more forums.



i thought the same about the integrated graphics one,but thought it might piss someone off to do it without saying something. Rolling Eyes
generaly stickies are to save people forum searching for popular problems.

go by read count,it shows the interest level,and keeps the place clear of the same questions.

need a mod section...badly,and emailed asking for one,but guessing they are deep into patching.
also need a tech help section.


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Moriarty
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PostPosted: Tue May 08, 2007 4:02 pm    Post subject: Reply with quote
 
Didn't think of the view count.
Embarassed

I think I'll be mailing them today too. Not that michal has replied to my recent previous posts. Confused

Really we're needing a mod forum and a "problems/tech sup" forum.

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AJ Rimmer Bsc.Ssc.
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Joined: 06 Jul 2006
Posts: 1032
Location: South Wales UK

PostPosted: Tue May 08, 2007 4:06 pm    Post subject: Reply with quote
 
Moriarty wrote:

Didn't think of the view count.
Embarassed

I think I'll be mailing them today too. Not that michal has replied to my recent previous posts. Confused

Really we're needing a mod forum and a "problems/tech sup" forum.



already mailed him,no reply yet,which is something of a good thing,as it means he`s busy [ patch ? Wink ]

if i were to be purely selfish,theres another section needed too,spoilers and tips Laughing
i keep wandering into info i didnt wanna know pre owning. Shocked


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AJ Rimmer Bsc.Ssc.
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PostPosted: Tue May 08, 2007 4:34 pm    Post subject: Reply with quote
 
heres a tip,until the patch at least.

beware dropping your personal equipment on a map and leaving it there.
someone had a bad time until galfar fixed it.


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Da_Junka
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PostPosted: Tue May 08, 2007 8:14 pm    Post subject: Reply with quote
 
AJ Rimmer Bsc.Ssc. wrote:

heres a tip,until the patch at least.

beware dropping your personal equipment on a map and leaving it there.
someone had a bad time until galfar fixed it.



There's that word again "PATCH", what ever could it mean.

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